Spec is a game. It's a game about Speculative Design - products, concepts, and creations that bridge the fields of art, design, cultural studies, and human-computer interaction. To play this game, you must be enrolled in IAT 431 at the School of Interactive Art and Technology at Simon Fraser University in Surrey, BC, Canada. This site documents the rules of the game and describes how you can win.
This game explores the way in which we think about technology design in the past, present, and future, and the new opportunities that arise when we think a little differently. It emphasizes the creation of designs that provide alternative possibilities for technology design based in critical theory, cultural studies, and phenomenology.
Game Master: Dr. Carman Neustaedter
Previous iterations of this game can be found in the form of a course in Fall 2010 and Spring 2011.